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<title>Player models - Half-Life DeathMatch</title>
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<description>Player models - Half-Life DeathMatch</description>
<generator>DataLife Engine</generator>
<item>
<title>Invisible Man (Full Version)</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/381-nevidimka-polnaya-versiya.html</guid>
<link>https://hldm.org/en/files/models/381-nevidimka-polnaya-versiya.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2016-08/1470397698_screenshot_1.jpg|--><a href="https://hldm.org/uploads/posts/2016-08/1470397698_screenshot_1.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2016-08/thumbs/1470397698_screenshot_1.jpg" alt='Invisible Man (Full Version)' title='Invisible Man (Full Version)'  /></a><!--TEnd--></div><br /><br />Strange as it may sound, this is the *full version* of the invisible man.<br />So now you can't see the head either, only the red eyes  <!--smile:twisted--><img style="vertical-align: middle;border: none;" alt="twisted" src="https://hldm.org/system/data/emoticons/twisted.gif" /><!--/smile--> <br />Now the suit is completely invisible, though that depends on who you ask.<br />Made it for servers. Like, pay 20 rubles and be invisible for 10 rounds.]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>3axap</dc:creator>
<pubDate>Fri, 05 Aug 2016 14:48:30 +0300</pubDate>
</item>
<item>
<title>Invisible Scientist</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/378-uchenyy-nevedimka.html</guid>
<link>https://hldm.org/en/files/models/378-uchenyy-nevedimka.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2016-07/1468799018_screenshot_1.png|--><a href="https://hldm.org/uploads/posts/2016-07/1468799018_screenshot_1.png" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2016-07/thumbs/1468799018_screenshot_1.png" alt='Invisible Scientist' title='Invisible Scientist'  /></a><!--TEnd--></div><br />So this is my old model (my first one). I don't know who needs it, but here it is. The idea is that we can see the scientist himself (just the head), but not the suit (almost). The suit is transparent. Well, your first work on characters always turns out like this, kinda crappy...]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>3axap</dc:creator>
<pubDate>Mon, 18 Jul 2016 02:43:59 +0300</pubDate>
</item>
<item>
<title>Glowing blue and red models</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/298-modeli-blue-i-red-s-podsvetkoy.html</guid>
<link>https://hldm.org/en/files/models/298-modeli-blue-i-red-s-podsvetkoy.html</link>
<description><![CDATA[<div style="text-align:center;"><!--dle_image_begin:https://hldm.org/uploads/posts/2014-01/1390127253_12345.jpg|--><img src="https://hldm.org/uploads/posts/2014-01/1390127253_12345.jpg" alt="Glowing blue and red models" title="Glowing blue and red models"  /><!--dle_image_end--></div><br />The standard Red and Blue models from the AG mod with a slight glow; I think you'll like them. The models are now easier to spot.]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Hishnik</dc:creator>
<pubDate>Sun, 19 Jan 2014 14:34:51 +0400</pubDate>
</item>
<item>
<title>GTA:SA Ped Imported into Half-Life 1</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/271-ped-iz-gtasa-importirovannyy-v-half-life-1.html</guid>
<link>https://hldm.org/en/files/models/271-ped-iz-gtasa-importirovannyy-v-half-life-1.html</link>
<description><![CDATA[<div style="text-align:center;"><!--dle_image_begin:https://hldm.org/uploads/posts/2015-10/1445677328_2015-10-24-13-59-34-jeds-half-life-model-viewer-v1.36.png|--><img src="https://hldm.org/uploads/posts/2015-10/1445677328_2015-10-24-13-59-34-jeds-half-life-model-viewer-v1.36.png" alt="GTA:SA ped imported into Half-Life 1" title="GTA:SA ped imported into Half-Life 1"  /><!--dle_image_end--></div><br /><br />A ped model imported from GTA:SA for Half-Life 1.<br /><br /><span class="attachment"><a href="https://hldm.org/system/download.php?id=155" >sfrband.zip</a> [211.16 Kb] (downloads: 1493)</span><br />]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Hishnik</dc:creator>
<pubDate>Wed, 15 May 2013 21:04:10 +0400</pubDate>
</item>
<item>
<title>Mortal Kombat models</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/165-modeli-mortal-kombat.html</guid>
<link>https://hldm.org/en/files/models/165-modeli-mortal-kombat.html</link>
<description><![CDATA[<div align="center"><!--TBegin--><a href="https://hldm.org/uploads/posts/2013-01/1359015402_mk4.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2013-01/thumbs/1359015402_mk4.jpg" alt='Mortal Kombat models' title='Mortal Kombat models'  /></a><!--TEnd--></div><br /><br />Models from Mortal Kombat for Half-Life. All the models look great, there are no hitbox problems, and they're easy to aim at. Models converted by Koshak]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Thu, 24 Jan 2013 12:20:29 +0400</pubDate>
</item>
<item>
<title>Female models from UT 2004</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/164-modeli-devushek-iz-ut-2004.html</guid>
<link>https://hldm.org/en/files/models/164-modeli-devushek-iz-ut-2004.html</link>
<description><![CDATA[<div align="center"><!--TBegin--><a href="https://hldm.org/uploads/posts/2013-01/1359013484_woman.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2013-01/thumbs/1359013484_woman.jpg" alt='Female models from UT 2004' title='Female models from UT 2004'  /></a><!--TEnd--></div><br /><br />Female models for Half-Life (if you can call them girls). Converted from Unreal Tournament by Koshak.]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Thu, 24 Jan 2013 11:46:58 +0400</pubDate>
</item>
<item>
<title>Hellish models from UT 2004</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/163-adskie-modeli-iz-ut-2004.html</guid>
<link>https://hldm.org/en/files/models/163-adskie-modeli-iz-ut-2004.html</link>
<description><![CDATA[<div align="center"><!--TBegin--><a href="https://hldm.org/uploads/posts/2013-01/1359012863_night.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2013-01/thumbs/1359012863_night.jpg" alt='Hellish models from UT 2004' title='Hellish models from UT 2004'  /></a><!--TEnd--></div><br /><br />Two grim models from Unreal Tournament 2004. The models are very high quality and good-looking. They were converted for Half-Life by Koshak]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Thu, 24 Jan 2013 11:37:22 +0400</pubDate>
</item>
<item>
<title>Robot models from UT 2004</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/162-modeli-robotov-iz-ut-2004.html</guid>
<link>https://hldm.org/en/files/models/162-modeli-robotov-iz-ut-2004.html</link>
<description><![CDATA[<div align="center"><!--TBegin--><a href="https://hldm.org/uploads/posts/2013-01/1359012139_bot.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2013-01/thumbs/1359012139_bot.jpg" alt='Robot models from UT 2004' title='Robot models from UT 2004'  /></a><!--TEnd--></div><br /><br />Robot models from Unreal Tournament 2004. Compared to the standard ones they look absolutely great; the only downside of these models is their high poly count, which lowers fps, but if you don't need 250 fps and your computer isn't prehistoric, installing these models is highly recommended.<br />The Unreal Tournament robot models don't replace the standard ones: once you've installed them, you can pick any standard model as your player model, or one of those converted for <a href="https://hldm.org/en/half-life.html" >Half-Life</a> from UT 2004.]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Thu, 24 Jan 2013 11:28:20 +0400</pubDate>
</item>
<item>
<title>Mercenary models from UT 2004</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/161-modeli-naemnikov-iz-ut-2004.html</guid>
<link>https://hldm.org/en/files/models/161-modeli-naemnikov-iz-ut-2004.html</link>
<description><![CDATA[<div align="center"><!--TBegin--><a href="https://hldm.org/uploads/posts/2013-01/1359011594_merc.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2013-01/thumbs/1359011594_merc.jpg" alt='Mercenary models from UT 2004' title='Mercenary models from UT 2004'  /></a><!--TEnd--></div><br /><br />High-poly mercenary models from Unreal Tournament 2004. If you need 250 fps or more, these models may lower that number; otherwise, feel free to install them. They look really nice. All the models were carefully converted for HL by Koshak, so there won't be any problems with animations.]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Thu, 24 Jan 2013 11:14:49 +0400</pubDate>
</item>
<item>
<title>CS Player Models for Half-Life</title>
<guid isPermaLink="true">https://hldm.org/en/files/models/81-modeli-igrokov-cs-dlya-half-life.html</guid>
<link>https://hldm.org/en/files/models/81-modeli-igrokov-cs-dlya-half-life.html</link>
<description><![CDATA[<div align="center"><!--dle_image_begin:https://hldm.org/uploads/posts/2012-03/1332330421_urban.jpg|--><img src="https://hldm.org/uploads/posts/2012-03/1332330421_urban.jpg" alt="CS Player Models for Half-Life" title="CS Player Models for Half-Life"  /><!--dle_image_end--><!--dle_image_begin:https://hldm.org/uploads/posts/2012-03/1332330405_guerilla.jpg|--><img src="https://hldm.org/uploads/posts/2012-03/1332330405_guerilla.jpg" alt="CS Player Models for Half-Life" title="CS Player Models for Half-Life"  /><!--dle_image_end--><br /></div><br />Models from Counter-Strike ported to Half-Life.<br />In case you haven't noticed: if you just drop CS models into HL, their animations will be broken, the models won't fall when killed, and so on.<br />These are fixed models with animations made specifically for <a href="https://hldm.org/en/half_life_ob_igre.html" >Half-Life DeathMatch</a>]]></description>
<category><![CDATA[Player models]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Wed, 21 Mar 2012 15:52:10 +0400</pubDate>
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