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<title>Interesting - Half-Life DeathMatch</title>
<link>https://hldm.org/en/</link>
<language>en</language>
<description>Interesting - Half-Life DeathMatch</description>
<generator>DataLife Engine</generator>
<item>
<title>Noobs!</title>
<guid isPermaLink="true">https://hldm.org/en/interes/407-nuby.html</guid>
<link>https://hldm.org/en/interes/407-nuby.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2020-08/1598628210_20200828182033_1.jpg|--><a href="https://hldm.org/uploads/posts/2020-08/1598628210_20200828182033_1.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2020-08/thumbs/1598628210_20200828182033_1.jpg" alt='Noobs!' title='Noobs!'  /></a><!--TEnd--></div><br /><br />Why is it that sometimes you just can't have a decent online game?! <br />It happens: you join a server, everything seems fine, there even seem to be players, but you realize you won't get a proper game. Because:<br /><br /><div style="text-align:center;"><!--QuoteBegin--><div class="quote"><!--QuoteEBegin-->Here I'm flying round crossfire,<br />Player in the bunker sits,<br />biovolf is spamming snarks out,<br />Some noob camps and never quits.<br /><br />...<!--QuoteEnd--></div><!--QuoteEEnd--></div>]]></description>
<category><![CDATA[Interesting]]></category>
<dc:creator>TPAXTOP</dc:creator>
<pubDate>Mon, 24 Aug 2020 20:22:37 +0300</pubDate>
</item>
<item>
<title>Team Fortress 2 Classic released</title>
<guid isPermaLink="true">https://hldm.org/en/interes/game_news/406-team-fortress-2-classic-release.html</guid>
<link>https://hldm.org/en/interes/game_news/406-team-fortress-2-classic-release.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2020-07/1594064601_tf2_classic.jpg|--><a href="https://hldm.org/uploads/posts/2020-07/1594064601_tf2_classic.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2020-07/thumbs/1594064601_tf2_classic.jpg" alt='Team Fortress 2 Classic released' title='Team Fortress 2 Classic released'  /></a><!--TEnd--></div><br /><br />The Team Fortress 2 Classic mod was released yesterday. TF2Classic is a classic version of Team Fortress 2 as it was in 2008-2009, with features of its own. The developers focused on classic modes (such as Capture The Flag), brought back removed modes and implemented ideas that Valve abandoned.  There are no cosmetics like hats, effects or different models of the same weapon. Read on for the mod's other features.]]></description>
<category><![CDATA[Game news]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Mon, 06 Jul 2020 23:01:16 +0300</pubDate>
</item>
<item>
<title>Sven Coop 5.0 Released</title>
<guid isPermaLink="true">https://hldm.org/en/news/372-vyshel-sven-coop-50.html</guid>
<link>https://hldm.org/en/news/372-vyshel-sven-coop-50.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2016-01/1453522776_header.jpg|--><a href="https://hldm.org/uploads/posts/2016-01/1453522776_header.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2016-01/thumbs/1453522776_header.jpg" alt='Sven Coop 5.0 Released' title='Sven Coop 5.0 Released'  /></a><!--TEnd--></div><br /><br />Finally, the wait is over! The new, long-awaited Sven Coop 5.0 has been released.<br />Development of this version dragged on for a very long time. More than a year ago we wrote that Sven Coop 5.0 was about to come out, but it turned out not to be that quick.<br />Among the most important new features are saving between levels, as well as new tactical maps.<br /><br />A new version of the Sven Coop server is coming very soon.<br /><br />Download the game on Steam - <a href="http://store.steampowered.com/app/225840/" target="_blank">http://store.steampowered.com/app/225840/</a><br />Changelog - <a href="http://www.svencoop.com/manual/changelog.html#new" target="_blank">http://www.svencoop.com/manual/changelog.html#new</a>]]></description>
<category><![CDATA[News, Game news]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Sat, 23 Jan 2016 07:20:06 +0300</pubDate>
</item>
<item>
<title>New Version of Base Defense Released</title>
<guid isPermaLink="true">https://hldm.org/en/interes/game_news/371-vyshla-novaya-versiya-base-defense.html</guid>
<link>https://hldm.org/en/interes/game_news/371-vyshla-novaya-versiya-base-defense.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2015-12/1451139646_bdef.png|--><a href="https://hldm.org/uploads/posts/2015-12/1451139646_bdef.png" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2015-12/thumbs/1451139646_bdef.png" alt='New Version of Base Defense Released' title='New Version of Base Defense Released'  /></a><!--TEnd--></div><br />On December 25, Base Defense version 1700 was released.<br /><br />Base Defense is a co-op modification for Half-Life. The idea of the game is pretty simple: monsters attack a tower, and the players have to hold them off. With each wave the monsters get tougher and tougher. For every monster killed and every wave survived you get money, which you spend on weapons, ammo or changing the music. When a player dies, his points are reset to zero, so dying is not a good idea.<br />In Base Defense you can level up and boost some of your player stats (movement speed, attack damage and so on).<br /><br />The mod is completely free. You can download it from the official website - <a href="http://b-def.16mb.com/" target="_blank">http://b-def.16mb.com/</a>, or from its <a href="http://www.moddb.com/mods/b-def" target="_blank">ModDB page</a>.]]></description>
<category><![CDATA[Game news]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Sat, 26 Dec 2015 17:07:36 +0300</pubDate>
</item>
<item>
<title>Half-Life on Android</title>
<guid isPermaLink="true">https://hldm.org/en/files/361-half-life-android.html</guid>
<link>https://hldm.org/en/files/361-half-life-android.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2015-06/1434712064_screenshot_2015-06-19-13-58-05.png|--><a href="https://hldm.org/uploads/posts/2015-06/1434712064_screenshot_2015-06-19-13-58-05.png" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2015-06/thumbs/1434712064_screenshot_2015-06-19-13-58-05.png" alt='Half-Life on Android' title='Half-Life on Android'  /></a><!--TEnd--></div><br /><br />The full Half-Life on Android. You can play both singleplayer and multiplayer. You can also run mods such as Half-Life Uplink, Half-Life: Opposing Force, Half-Life: BlueShift and many mods from ModDB.]]></description>
<category><![CDATA[Files, Articles]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Fri, 19 Jun 2015 13:02:06 +0300</pubDate>
</item>
<item>
<title>Half-Life Map Secrets, Episode #8</title>
<guid isPermaLink="true">https://hldm.org/en/news/350-sekrety-kart-half-life-vypusk-8.html</guid>
<link>https://hldm.org/en/news/350-sekrety-kart-half-life-vypusk-8.html</link>
<description><![CDATA[<a href="https://hldm.org/en/news/350-sekrety-kart-half-life-vypusk-8.html" target="_blank"><div style="text-align:center;"><!--dle_image_begin:https://hldm.org/uploads/posts/2015-04/thumbs/1429470722_ekrana-ot-2015-04-19-221049.png|--><img src="https://hldm.org/uploads/posts/2015-04/thumbs/1429470722_ekrana-ot-2015-04-19-221049.png" alt="Half-Life Map Secrets, Episode #8" title="Half-Life Map Secrets, Episode #8"  /><!--dle_image_end--></div></a><br /><br /><a href="https://www.youtube.com/watch?v=sW1s2nB-Rg0" >https://www.youtube.com/watch?v=sW1s2nB-Rg0</a><br /><br />The eighth video episode about Half-Life map secrets.<br />The video shows secrets and bugs on the maps tau_cannon, dam, crossfire_jump and fy_snowboot2.]]></description>
<category><![CDATA[News, Secrets]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Sun, 19 Apr 2015 22:13:39 +0300</pubDate>
</item>
<item>
<title>Sven Co-op 5.0 Enters the Final Development Phase</title>
<guid isPermaLink="true">https://hldm.org/en/interes/game_news/349-sven-co-op-50-finalnaya-stadiya-razrabotki.html</guid>
<link>https://hldm.org/en/interes/game_news/349-sven-co-op-50-finalnaya-stadiya-razrabotki.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2015-03/1427223918_svencoop.png|--><a href="https://hldm.org/uploads/posts/2015-03/1427223918_svencoop.png" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2015-03/thumbs/1427223918_svencoop.png" alt='Sven Co-op 5.0 Enters the Final Development Phase' title='Sven Co-op 5.0 Enters the Final Development Phase'  /></a><!--TEnd--></div><br /><br />On March 22 the Sven Co-op developers announced that they had reached a new stage of development. They recently stopped adding new features to the game and focused on bugs and other issues that keep the game from living up to the expectations of the developers and players. <br />According to the announcement on the official website, the developers will publish the latest version of the game right after the release. If anything in the code needs fixing after the release, the developers will make the fix and publish it.]]></description>
<category><![CDATA[Game news]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Tue, 24 Mar 2015 21:40:07 +0300</pubDate>
</item>
<item>
<title>TurretFortress: Sven Coop Map Guide</title>
<guid isPermaLink="true">https://hldm.org/en/interes/stati/335-turretfortress-opisanie-karty-sven-coop.html</guid>
<link>https://hldm.org/en/interes/stati/335-turretfortress-opisanie-karty-sven-coop.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2014-10/1413564384_turretfortress0015.jpg|--><a href="https://hldm.org/uploads/posts/2014-10/1413564384_turretfortress0015.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2014-10/thumbs/1413564384_turretfortress0015.jpg" alt='TurretFortress: Sven Coop Map Guide' title='TurretFortress: Sven Coop Map Guide'  /></a><!--TEnd--></div><br /><br />The general idea of the TurretFortress map is to fend off waves of monsters. Each player carries out his own task; there are several of them on the map, they are all different, and every one of them is very important.<br />TurretFortress plays differently from other maps: there is no need to rush headlong at the monsters, and players are given nothing but a pipe wrench and a medkit.]]></description>
<category><![CDATA[Articles]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Fri, 17 Oct 2014 20:47:13 +0400</pubDate>
</item>
<item>
<title>Sven Coop 5.0: Development Progress</title>
<guid isPermaLink="true">https://hldm.org/en/interes/game_news/330-sven-coop-50-process-razrabotki.html</guid>
<link>https://hldm.org/en/interes/game_news/330-sven-coop-50-process-razrabotki.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2014-10/1412771903_sven_coop.png|--><a href="https://hldm.org/uploads/posts/2014-10/1412771903_sven_coop.png" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2014-10/thumbs/1412771903_sven_coop.png" alt='Sven Coop 5.0: Development Progress' title='Sven Coop 5.0: Development Progress'  /></a><!--TEnd--></div><br /><br />The release of Sven Coop 5.0 is just around the corner. The developers have shared information about the changes coming in the new version of the game, and judging by the description, it is going to turn out great. The SC team fell a bit behind schedule, but now that summer is over, work is in full swing.<br />Sven Coop 5.0 will be a truly huge update: it is now a standalone game rather than a Half-Life mod, and it will be distributed for free via Steam. After the release, the developers will also keep working hard on the game.<br />Read the full version of the news for details on the new features.]]></description>
<category><![CDATA[Game news]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Wed, 08 Oct 2014 14:42:37 +0400</pubDate>
</item>
<item>
<title>Half-Life 2 on Android</title>
<guid isPermaLink="true">https://hldm.org/en/interes/game_news/316-half-life-2-na-android.html</guid>
<link>https://hldm.org/en/interes/game_news/316-half-life-2-na-android.html</link>
<description><![CDATA[<div style="text-align:center;"><!--TBegin:https://hldm.org/uploads/posts/2014-05/1400013703_icipu80qh6e.jpg|--><a href="https://hldm.org/uploads/posts/2014-05/1400013703_icipu80qh6e.jpg" onclick="return hs.expand(this)" ><img src="https://hldm.org/uploads/posts/2014-05/thumbs/1400013703_icipu80qh6e.jpg" alt='Half-Life 2 on Android' title='Half-Life 2 on Android'  /></a><!--TEnd--></div><br /><br />Two Valve games have appeared on Google Play: Half-Life 2 and Portal. Some test maps that no player had ever seen before were found in Half-Life; Valve was probably testing what Half-Life can do on Android. Sadly, the games are only available for the NVIDIA Shield console. When they will come to ordinary Android phones is unknown.<br /><br />Neither game is free: each costs 352 rubles. It's worth noting that on PC both games together will cost you 400 rubles, which is much cheaper.]]></description>
<category><![CDATA[Game news]]></category>
<dc:creator>Nikita</dc:creator>
<pubDate>Wed, 14 May 2014 00:42:20 +0400</pubDate>
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