A map with new mechanics is now available on the GunGame servers — Steroids.
On this map every player can pick extra abilities in the form of upgrades.
In addition to the standard mechanics of the GunGame mode, the map adds extra abilities that each player can choose right after appearing (spawning).
Abilities can be chosen after spawning and after moving up to the next level.
In the ability selection room you can't damage other players, and you also can't place a tripmine or a satchel, or throw a grenade or a snark.
Basic abilities
These abilities are available on any level except the crowbar.
Blast protection
20% less damage from explosions.
Health regeneration
A small amount of health regenerates every second.
Armor regeneration
A small amount of armor regenerates every second.
Low speed, high damage
The damage you deal is increased, but your movement speed is reduced.
Transparency
The player becomes semi-transparent.
Invisibility
Full invisibility for 10 seconds. If you get close to another player, you become partially visible; you need to move farther away to become fully invisible again.
Invulnerability
Complete invulnerability to any damage for 5 seconds.
Speed
Increased movement speed. It will be harder for other players to hit you.
Vampirism
Part of the damage you deal to other players is returned to you as health points.
Shared abilities for some weapons
These abilities can be obtained for some weapons, but not for all of them.
Extended magazine
The magazine holds twice as many rounds. Available for the pistol, the .357 Magnum and the crossbow.
Invisible ammo
Thrown ammo disappears from sight. Available for satchels, grenades and tripmines.
Protection from your own ammo
Damage from your own explosives is halved. Available for satchels, grenades and tripmines.
Teleport to a secret
The player is teleported to a dark secret spot. Available for the .357 Magnum and the crossbow.
RPG
These abilities are only available on the rocket launcher level.
Rocket Jump
Your rockets deal almost no damage to you. Damage to other players stays the same. On top of that, rocket knockback is increased, so you can do rocket jumps.
Two rockets
The launcher holds two rockets. After reloading, you'll have two rockets loaded.
Multiple rockets
You get 5 rockets in the launcher, once. After they're used up, the launcher holds only one rocket.
Powerful rockets
Increased rocket damage.
Grenades
These abilities are available on the hand grenade level.
Kamikaze
Blowing yourself up with your own grenade won't kill you, but it will deal heavy damage to your opponent.
Impact detonation
The grenade explodes when it touches the ground or another player.
Short fuse
The grenade explodes a few seconds sooner.
Tripmines
Abilities available only for tripmines.
Safe mine
The mine is safe for its owner, who can cross the laser without any problem. A safe mine's laser glows green.
Snarks
Available only on the snark level.
Hungry snarks
Snarks die within 3 seconds if they don't bite anyone. Snarks are immortal as long as they keep biting someone.
Fast snarks
Increased snark movement speed.
Crowbar
On the crowbar level the player can choose between two options
Ordinary finale
The usual, familiar finale. The player is teleported to the common area and wins as soon as they kill someone with the crowbar.
Duel
In a duel the leaders fight each other until one of them wins. The other players can watch what's happening through the glass.
The finale choice becomes available to the first player who reaches the crowbar level. After that, they are teleported to a waiting room until the next player reaches the same level. As soon as the second player reaches the crowbar level, the duel begins. If the first player chooses the duel, the ordinary finale is no longer available to the players who follow.
Duelists can't use the kill and spectate commands. A player wins automatically if their opponent leaves the server or uses one of these commands.
В этом основная задумка карты. Места на карте открываются постепенно. Но вообще залезть можно в любое место используя навыки перемещения
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Ключевое слово "сразу". Естественно, пролезть куда нужно, удастся тем, кому нужно =), но в отличие от "Октагона", где вообще в принципе нереально попасть на ярус выше, не имея соответствующего оружия, - здесь есть шансы туда попадать.