hldm_forever map released


The long-awaited day has finally come: the joint map hldm_forever is out. Creating and testing it took more than 8 months; during that time a lot on the map was changed, removed and added, bugs were fixed and secrets were added. For a long time I had no access to the map's source file, which put work on the map on hold.

Read about some of the map's secrets and cool features in the full version of the news.

Download the hldm_forever map for Half-Life

The map was conceived as an alternative to 6000_6v6, but with its own secrets and tricks; in my opinion the idea worked out 100%.



Acknowledgements

A huge thank you to everyone who took part in creating and testing the map, namely

Detector_detected - for lots of ideas and testing
[UMI7EPATOP] Pontiy - for help with creating the secrets, testing, ideas
Player [Saint P.] - for ideas and testing; the subway was his idea
Dr. Cheater - also for lots of ideas

Thanks to the other players who took part in creating and testing the map
[UMI7EPATOP] JIeXa
[UMI7EPATOP] Devastator
Babka v Kedax
kissbb
NH.Kanmiir
TrueBlood
[LF] GordonFreeman
WTF

twitch - for creating the 6000_6v6 map; many resources from that map were used in hldm_forever (textures, sprites)




Spawn point locations on hldm_forever


Spawns are where players appear; they appear in turn at certain spots.

hldm_forever map released

hldm_forever map released




A couple of secrets of hldm_forever


If you don't know the map's secrets, there's basically nowhere to run around except the central part and the so-called subway, so I'm sharing a couple of secrets out of the hundred or so that exist.


Shoot the "Black Mesa" logo on the crate and climb into the opening.

hldm_forever map released



The view from inside the crate; to get in, you first have to shoot the "Black Mesa" sign.

hldm_forever map released



No comment needed here. A hatch in the floor.

hldm_forever map released



Once you're down in the "subway", shoot the corner and a door opens.

hldm_forever map released



A small hideout from which you can see the central part of the map.

hldm_forever map released