Maps for Half-Life
Playing on different levels adds variety to the gameplay. Some maps are so unique and interesting that the gameplay on them can change considerably.
A selection of what we consider interesting maps for Half-Life. Some maps are sorted into the following categories: crossfire modifications, killbox map modifications and our maps (made by our community).
6-01-2013, 23:23
farewell
A map made in DeathMatch style. It's great for all kinds of team battles as well as the regular every-man-for-himself mode. The weapons are spread around the map quite well; the only downside is the chargers next to the Egon, which means some players may camp near the Egon.
5-01-2013, 02:33
room_of_doom
A decent map. It's small in size. Perfect for arena or arcade play. Even with just a few people, the fighting on this map turns into a bloodbath.
5-01-2013, 01:48
ymp_hlzone3
A good map with a nice design. It's made to a pretty high standard. Getting around the map is easy, with nothing in your way. The weapons are tucked away a bit among the crates, and you have to jump or climb up onto ledges to get them. The only things I didn't like are the almost complete lack of Gauss ammo and the…
8-12-2012, 23:29
tau_cannon
A spacious map. Even with only a few players on the server, there will be bloody fights. The main weapon on the map is the gauss; you get it on respawn along with the crowbar and the pistol. The map performs well, which guarantees high fps.
2-06-2012, 23:46
fastANDfaster3
A new map from our portal. This time it's a completely reworked fastANDfaster2; the differences from that map are significant, and it's half the size. fastANDfaster3 performs better than many other maps. The map is made in a somewhat unusual style: the walls, floors and ceilings are covered in single-color textures.