Maps for Half-Life
Playing on different levels adds variety to the gameplay. Some maps are so unique and interesting that the gameplay on them can change considerably.
A selection of what we consider interesting maps for Half-Life. Some maps are sorted into the following categories: crossfire modifications, killbox map modifications and our maps (made by our community).
18-03-2013, 13:58
ebf_killbox
A killbox with a tentacle monster in the middle. There is also a hidden room that isn't so easy to get into. You can find out about it by watching the map secrets episode.
18-03-2013, 10:59
trench_64
A small map. It's a mountain gorge with crates and two towers. The fighting mostly takes place around the towers, as players battle for a spot on them, since they make a good sniper position. Recommended for no more than 8 players, because with more people it turns into a meat grinder and the map's gameplay is…
18-03-2013, 10:15
storage1
The storage1 map is a sort of warehouse with crates inside. Only a few weapons are available on the map: the shotgun, the crossbow and hand grenades. The crowbar and the 9mm pistol are not given out. That makes the map unique in its own way. The fighting mostly takes place in the center of the map and by the ladder…
18-03-2013, 10:06
legoland
Even though the map's design is fairly simple and monotonous, the gameplay is pretty good. You can hone your double duck skills here by climbing up the crates. The fight on this map will mostly revolve around its central part, where you can climb up to the crossbow. You can see the whole map from the pillar, but a…
18-03-2013, 09:57
hlnoir
A very unusual map: all the textures are black and white. The texture color doesn't affect gameplay at all; on the contrary, since all players use colored models, they are easy to spot on the map. Many details contrast nicely with the map. The map runs well, and the FPS stays stable.
18-03-2013, 00:05
brikhaus
The map is an open area. Players run around some kind of unfinished building, which gives the map its unique feel. The downside of the map is that you can fly out of bounds with the gauss, though the chances of that happening are slim. On the whole the map is fairly monotonous, but it's fun to play on.