Maps for Half-Life

Maps are game locations, everything that surrounds the player (trees, buildings and so on). Game maps are also called levels.
Playing on different levels adds variety to the gameplay. Some maps are so unique and interesting that the gameplay on them can change considerably.

A selection of what we consider interesting maps for Half-Life. Some maps are sorted into the following categories: crossfire modifications, killbox map modifications and our maps (made by our community).

1-06-2012, 14:45

6000_6v6

The best-made and most beautiful modification of the 2000_2 map. Most of the 6000_6v6 map is done in a reddish style. The map has a huge number of secrets, all built on the "stash within a stash" principle. There are many ways to get into every secret room on the map.

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7-03-2012, 05:21

Levels

A brand-new map from our portal. A huge space for firefights. It suits newbie campers and fans of flying around with the gauss alike. I recommend running the Anti Gauss Self amx plugin on your server.

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5-03-2012, 13:11

Thehill

A small map. On fun servers it turns into a meat grinder. Perfect for gauss jumps

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6-12-2011, 17:54

Crossfire_emperors

A map from our portal. A modification of the standard crossfire map. Loads of secrets and cool tricks.

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12-11-2011, 01:04

Entrance

Entrance, a map created by our community. The map is made in the style of the Half-Life labs. All textures are from the original Half-Life.

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11-11-2011, 04:05

Space Combat

Space Combat, a map created by our community. The map is in the style of good old Quake III. The textures were ported from Half-Life 2. The map has been fully tested, and all bugs were fixed during the testing stage.

1 Read more